Apple is by far and away the cheapest, with a total cost of download of $174. When you look at this with the other two platforms, it's almost half the cost, although with better monetisation choices, such as in-app billing, iOS developers are best placed to make the user pay later (these numbers only look at the initial costs).
Android is the most expensive at $374 for the top 100 apps, while Windows Phone lands somewhere in the middle at $310, athough WP Sauce does point out that the popularity of the Xbox Live titles, which only have three price bands ($2.99 / $4.99 / $6.99) will skew the numbers towards the upper end.
A lot of people have commented on the excessive cost of Windows Phone apps, and from these statistics it looks like just a few titles have created that impression. Personally I blame Angry Brids, because everyone looks at that first. If Microsoft wanted to play hardball, that might be a good one to drop to 99p.