Let's get something straight here, the game will be at a disadvantage by using the touchscreen as the control input, but with no physical stick, developers "Cave" had little choice but to go for a 'drag round the screen' option. You'll get a good taste of it when you die in the demo. And you will die. Lots. And be overwhelmed with weapons and waves of enemies.
You know what? I'm looking forward to it already. I like my games like I like my cheese. Hard, and a bit old school. It looks like DoDonPachi follows the Japanese arcade style of being hard. And I don't mean hard in terms of "having to try a few times". I mean hard. If you ever played "Darius" in the arcades of your youth... that level of hard. Think Chuck Norris withstanding a small thermonuclear device exploding over Sheffield. That hard.
Costing £3.99 in the Windows Marketplace, we'll have a review in the near future.
[text via Ewan, who's on a plane to the USA for the SXSW media conference]