Steve is the editor at All About Windows Phone, which means any typos that slip through in the main stories are his responsibility (although, ultimately, you can still blame Rafe). He’s also one of the main writers, specialising in the camera and multimedia side of things when it comes to reviews and tutorials. When not working on AAWP and All About Symbian, Steve writes, produces and stars in The Phones Show, a fortnightly video show reviewing phones and smartphones in detail.
Recent Content by Steve
A Snooker/Pool multi-player online game, available for everything from Windows Phone 8.1 to UWP play on laptop, Xbox, and more, sounds pretty terrific and it's got potential, certainly. But Real Pool 3D is massively overwhelmed by [deep breath] freemium mechanics, mini-games, gift chests, virtual cash, 'treasure hunts', 'lucky cues', power ups, watch-to-earn ads, and cosmetic frippery - and the end result is all a little garish, tasteless, and offputting.
In my video stabilisation feature here, I was asked in the comments to do a test of audio capture in video mode - i.e. how good are modern microphones in smartphones? The short answer is: very good. Gone are the bad old days of Nokia being the only manufacturer that cared enough about audio to put decent high amplitude microphones in its smartphones. See below for video and audio proof.
Just a quick thing, but after four years of the Lumia 950's existence, I only just realised something - and I figured that if it were new to me then it might be to you too. You see, I knew that when shooting video on the 950, going to 4K (2160p) capture would scotch any digital/software stabilisation since there's just too much data for this 2015 phone's hardware to handle. But I always assumed that the (optional) digital stabilisation would work at 60fps - and it seems not. Maybe this too is too much for the Snapdragon 808/810's chipset to handle?
Whether you're wiping a Lumia to give it to someone else, or to sell it, or you're just being super-cautious about which devices have your data on, there will be occasions when a phone needs a full factory reset. Yes, there's a finnicky button sequence to do this on a Windows 10 Mobile phone, but don't worry, there's also an official way, through Settings. Here's a walk-through...
In advance of Remembrance Sunday, a nice little installation is in place at St Mary's, in Bishops Lydeard, in the UK, and I attempted to get a shot of this (unlit) piece against the traditionally floodlit church at night. I succeeded, but I did an iPhone too, as I'll explain!
You may have noticed that when Google launched the Pixel 4 series recently, it emphasised the 'astrophotography' capability. Essentially, when the phone's mounted in a tripod of some kind (and thus not moving), the software switches into 'astrophotography' mode and allows exposures (presumably at crazy low ISO) of up to four minutes. Does this work? And what happens if you try the same on an iPhone 11 Pro? Or even... a Lumia 950? In short, don't get your hopes up for any of them!
Two months on, here is the November 2019 update to the AAWP directory of curated UWP applications, those with native Windows 10 UI and which support different orientations, Continuum and even use on laptop or tablet. Do please get involved in the comments to let me know of anything which has stopped working, or even of UWP apps not on the list.
This could be the one readers have been waiting for. The classic modern day PureView Lumia camera phone versus the upgraded (Deep Fusion) iPhone 11 Pro versus the brand new Google Pixel 4 XL. All three employ multi-exposure, multi-pixel sampling and other computational tricks. The Lumia is obviously the old boy here, hailing from 2015, but as I start the shootout I've still no idea which will win out. I guess it depends on how much zooming I test! (PS. I include a Halloween bonus shot, just for fun!) (Updated: with 'party' shot, by request)
A couple of days ago I included the brand new Pixel 4 XL in my top five Lumia replacement phones - despite the much publicised shortcomings in terms of battery life and lack of ultra-wide camera lens. I believe Google can fix the battery drain in software and I've always prioritised zoom over ultra-wide imaging anyway. And now it's time to dive into detail - if you're thinking of jumping ship to Android and availing yourself of the latest in PureView-esque imaging and zoom facilities, then here's my comparison between Google's latest and the classic Lumia...
Here's a UWP game that we've not covered before - it's my favourite genre too, mimicking a real world sport. In this case lawn tennis, time shifted back to the 1920's, the idea presumably being that, apart from being a bit quaint, there's no need to model modern extravagances like Hawkeye, electronic score cards, big crowds, and so on. Instead, you get a decent game of tennis against real opponents around the world, playing on a variety of platforms, yet with the game mechanics designed to even out any UI advantages. Even the freemium is restrained and sensible!