Neither games are out and out classics of their genres, but there are people who will be looking forward to these titles. Without much more interruption...
Flight Control Rocket
Flight Control Rocket presents you with three styles of gameplay. The classic game, where you play until you die, is Infinity. You have a number of mother-ships, which relate to the airfield choice in the original. These are unlocked with a mixture of game time (land X number of ships to open up the new mother-ships), or buy purchasing a new mother-ship through the coins you collect while playing the game.
Odyssey is a level based approach where you have a set goal to reach before moving on to the next level (and you can start a new game at any completed level).
Finally in the playing stakes is Rescue. You still have to land all the spacecraft, but now you are also asked to fly over the stranded astronauts who are floating in space (and they need to be picked up by the same colour of craft as they are).
Read our review or download it via the AAWP App Directory.
Blobster
...this title is reminiscent of Nokia's 'Bounce' franchise. A central, spherical red character and a flat level design will help that. But Bounce went very (very) retro in terms of looks, but had the gameplay and level design to overcome this. Blobster just misses, feels slightly under par in every department, and quite frankly there's far better out there than this effort.