I'd not give this a mention, except that this new version of the classic Nokia 'Snake' includes input from the original creator of the 1990's phone title, Taneli Armanto. Plus it offers the intriguing prospects of not only getting reaquainted with a game from twenty years ago but also seeing it transition into freemium - and a new variety at that, with the option to view ads to buy currency.
Taneli Armanto and Rumilus Design have joined forces to bring you Snake Rewind! Iconic elements and intuitive gameplay from the original Snake are combined with cool visual effects, sounds and many new features. The result is a game that will entertain, challenge and delight you time after time!
Features include: - Rewind the snake to continue the game even after crashing! - Many different types of special fruit, with unique powers and effects! - 10 levels with distinct visuals and music, unlocked by completing fun and challenging missions! - Fruit store where boosters and items can be upgraded and purchased, using fruit that you collect while playing! - Compete against other players for higher scores and rankings on the leaderboards, connect with friends on Facebook! - Fill the whole screen with the snake and find out what happens then!
It's a bit of a hit, I've had a lot of fun for the next hour. Here are some screens from my progress - do note that you should turn down your phone media volume before starting, since it launches with loud effects and music from moment one!
Neon graphics and a pumping digital soundtrack, there's score to add up, fruit to collect and spend, plus levels to transcend, each of which has a new look and sound.
The default is a rather confusing left/right tap system (when you're travelling down the screen, which control makes you turn left, err... I mean right, and so on), but I settled for the sensitive but useable 'swipe' alternative....
In action then, it's the classic snake but with visual effects, power-ups and more...
One innovation is that if you 'die', you can rewind the snake length and resume, at the cost of some fruit (virtual currency)...
Some of the various levels and missions, which are unlocked one by one as you make progress...
The other innovation to what is essentially a freemium game is that you can opt, at any point, to turn on interstitial ads for one hour, in exchange for a lump sump of virtual currency. Nice idea and it gives the player full control over how Snake Rewind is monetised.
The more standard freemium in-app-purchases go up to £23 (in the UK), which is too high, but I'll let this pass, since other freemium culprits have £80 or more as their top level(!)
Snake Rewind is a joy to play though - in terms of gameplay speed, visuals and sound.