Windows 10's gaming arm gets the Xbox X

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Although not Windows 10 Mobile, as most things on AAWP now, that most of the W10M core (and some third party) applications now run on the games console as well as on the phone/tablet/desktop means that I can get away with this bona fide videos of interest, from E3 2017 over in the USA yesterday. The Xbox X extends the reach of the Windows 10 ecosystem in a dramatic way, at least in terms of reach into affluent homes, since this is pricier than the usual console.

So Microsoft has officially unveiled its next flagship games console, the Xbox One X, available from November 7, starting at $499 in the USA or £449 in the UK. Previously announced by Microsoft under the codename "Project Scorpio," the Xbox One X targets console gamers aiming for the highest performance and is powered by eight CPU cores clocked at 2.3GHz, 12GB of GDDR5 RAM and a GPU packing 40 Radeon compute units running at 1172 MHz. This all adds up to six teraflops of (graphical) processing power, impressively, with 4K gaming at 60 frames per second (FPS), high dynamic range (HDR), and Dolby Atmos audio and supersampling.

A couple of videos for you to admire if you're a Windows 10 or Xbox gamer. First the keynote itself, with 22 game launches:

And then the trailer for Forza 7:

Impressive stuff. And now back to phones...