I have to take the word of BBC Sport here, but the English football season is approaching a thrilling end. Capturing that excitement in a computer game is not easy, although EA have managed to do just that every year - with FIFA 14 they have outdone themselves both in the excitement stakes, and in the ease of play. This is a mobile game conversion done correctly.
The challenge appears to be a simple one... spin the hexes around to match the colours, clear the level, and proceed through the 100 challenges offered in this 'puzzle adventure'. Is it enough to have a cute puzzle mechanic, or do you need more in a modern game than the Xbox Live branding and some primary colours?
Dengen Chronicles is a multi-player collectible card game (I don't know, you wait and then two of them come along at once). You'll build up your choice of cards, and then take a handful of them into combat. Win and you gain the spoils of currency, jewels, and crystals that power the game's merchandising side of things. A reliance on freemium does potentially unbalance an interesting take on the genre.
Abandoned in the bowels of a Star Destroyer, Han Solo breaks free from his cell. Can he find his friends, navigate the mammoth ship, and escape the Imperial Forces to live another day? This is Han's adventure, and you are in control. Star Wars: Assault Team certainly reads like a movie, and at some points it looks like a movie as well. Unfortunately, that movie is 'The Phantom Menace'.
Thrown forward into the future, can you clean up the Earth and find your way home? Never Future is an RPG with a difference, and that difference is in an educational storyline that is paired up with a competent game engine.
Developed by Amanita Design, the point and click adventure that is Machinarium will ask you to guide a cast-out robot called Josef who has to rebuilt himself. Returning to the city of Machinarium, Josef stumbles over a plot to blow up the city's central tower... right before he is captured and thrown in jail. You'll work through this plot to start with, and then the rest is up to you.
The problem is this. Anyone from the older generation will know that games that tie-in to major media properties are, as a general rule, a bit rubbish. While there are notable exceptions (I'm looking at the original 8-bit versions of Robocop here), if it's a movie or a TV show, it's not going to be any good. And now I have to review Top Gear's 'Race The Stig'.
QuizBowl is a simple idea. Take two people, ask them questions, and see who scores the most. Everyone gathers points to unlock new levels, you can challenge friends or simply build up your own experience, and it all happens in a bright and friendly environment. There is a lot to like about Bernardo Zamora's quiz game.
Galactic Run sounds really good when you read the colour text... "[it] will take you to depths of space, surrounded by enemies, how long will you last?" While Rebel Box's arcade shooter looks the part, once you start playing you're going to realise that the colour text is as good as it is going to get.
"Just slide the blocks into the space that we've drawn". That's the simple premise of Qbism from Blowfish Studio. The only catch is that you're playing in a 3-d environment, and you're going to need all your spatial recognition skills to complete each level in this intense jigsaw style puzzle game.