I've often contended that mobile app stores are stocked with content that, to be frank, could do with some quality control. Happily, there are also a few applications which ride high above the rest, with interface that's nigh-on perfect and oozing class - International Snooker is one such, for Windows Phone, offering a genuinely realistic environment, a terrific interface and gameplay that's pitched just right.
Recent Reviews - Games - Page 33
It has always been the test of a computing platform, even mobile ones - is there a decent flight simulator? iOS and Android have X-Plane, Symbian has H.A.W.X. (which is a bit 'gamey', but still....), now Windows Phone has Infinite Flight. Even on 2010 hardware it offers decent performance and a thoroughly enjoyable (and fairly accurate) flight experience, from a Cessna up to the (recently mothballed!) Space Shuttle. Yes, there are a few gaps and glitches, but this is one heavyweight 'game' that's receiving regular updates, so I'm optimistic for future aerial excursions.
You either know what the cryptic "PvZ" means when you search through the Window Marketplace, or you've never played Plants vs Zombies. If it's the former, then all you need to know is that the conversion for Windows Phone hasn't damaged any of the action. For everyone else with even an inch of gaming bone in their body, you want this one. Let me explain why...
Minesweeper is going to be an important Xbox Live title on Windows Phone. Even though it's only been available since mid August, Microsoft's other signature game has been roaring up the download charts like a sapper who's cut the wrong wire. Being free, I suspect the majority of users are going to grab this title on the strength of the price point and discover the gateway drug into Xbox Live achievements and gamer points.
Sometimes it is really easy to label a game as in a specific genre and not look beyond that. Gravity Guy is a case in point. It's a single button arcade game (as with many such titles, tapping the screen does the action) and it's a "run as fast as you can while not getting caught and avoiding obstacles" game. But at the same time it's a platformer that needs split second accuracy to make the best of the potential jumps you can make, without having an actual jump key. And I love it.