Sometimes all you need to do to keep people coming back to your Windows Phone game is to implement all the basics really well, add in a touch of consistent design, and let the original concept of the game shine through. That's what Sour Green Plums has done with its puzzle game Blocked In.
Recent Reviews - Games - Page 29
Another week, another Xbox Live title, and another review. I'm really glad that Microsoft has picked up on the idea of regularity and "appointment apps". I'm less impressed with Bullet Asylum, a modern reworking of Missile Command. It looks wonderful, and I was itching to play it. The truth, unfortunately, is that one big problem gets in the way of making this a title I could recommend.
There's a certain delight in going far too fast, even in a simple smartphone game. Descent (no, not that one) brings you that 'past the red line' experience to Windows Phone, asking you to zoom through a never ending tunnel peppered with obstacles, fuel, and power-ups. Stripped down to the basics, this is an impressive little graphical tour de force for Windows Phone. And it's fun as well.
If you're looking for accuracy, realistic car physics, and a relationship between the driver, car, and road... you won't find it in the Need for Speed series of games. You will find lots of arcade action, glorious graphics, and a cinematical flair in the presentation of this arcade franchise. That heady mix has driven Need for Speed to success over multiple gaming platforms. And now Xbox Live brings the Cops 'n' Robbers styled Need for Speed: Hot Pursuit.
And so the next big name in the 'not quite Scrabble genre' arrives on Windows Phone. In term of broad strokes, there's little difference between this title and Words by Post (reviewed here). Both titles are played on a board that's an adaption of the Scrabble standard, with more bonus squares in better positions for high scores and combinations; both games allow local play but are stronger when playing friends or random opponents no matter where they are in the world, on a turn by turn basis; and both have subtle hooks into your social networks. But which is better?
A brand new game from a UK based developer for Windows Phone? Hold us back! Electric Pixel Factory got in touch with us here at AAWP to let us know about its debut release, Gorilla Gondola. Would we like to have a look at? It has a gorilla... on a gondola... collecting fruit... Err, okay.
Fragger has a simple storyline, and a lot of life has been put into the presentation of the website and screenshots. It has a lot of military imagery around it, with armour, bunkers and grenades. But when you take this away you discover that Fragger is another "throw things to kill things" game, albeit one which is done extremely well, with a lot of challenge and longevity. And, as I wrote before when it appeared on Symbian, all you have to remember is that this is not Angry Birds.
Pixel Blocked is fantastic. You can go and read the rest of the review if you want (and I bet most of you will) but I know I've found the first puzzle game on Windows Phone that I really connect with. It may already be available for the Xbox Console and on the PC, but I've found it on Windows Phone, so it's Windows Phone Puzzle Game #1 in my mind! Here's why.
Word games seem to be under-appreciated in the gaming genre. Notwithstanding the huge amount of praise they get from reviewers and the general public, it's tough to think of a gaming title that has had success outside of the Scrabble-sequel Words By Post/Words With Friends style of gaming. Unfortunately, Text Twist 2 is not going to change that.
I have to confess that I'm something of a connoisseur of pool games on handhelds and smartphones, running firstly on my Palm Tungsten T3 early in the last decade and then on my Symbian smartphones. I've played more frames of virtual pool on handheld devices than you've had hot dinners. Discarding any prejudice about the cartoon 'look' of Doodle Pool, what really matters is whether it's a great pool game or not.