Recent Reviews - Games - Page 28

Review: Toy Soldiers: Boot Camp

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The Toy Soldiers game on the Xbox 360 just got itself a companion application. Boot Camp will talk with the larger game, sharing high scores and data from the mini games that are in both the 360 and the Windows Phone version. It's cute, it works, but I don't think many people will be buying it.

# Posted by Ewan in Reviews || Comments

Review: Clash of the Planets

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Clash of the Planets does sound like a Japanese anime series with your usual heroic space-soldiers defending against the forces of darkness that are encroaching into a solar system far far away. The great news is that this is exactly what is delivered on Windows Phone from developers ImpressWork. The only disappointment is you're never going to see those anime characters. 

# Posted by Ewan in Reviews || Comments

Review: Tom Clancy's Splinter Cell Convictions

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By tradition, these games always have a super-long name, but with a Splinter Cell title on almost every platform, it was only a matter of time before Xbox Live would have the running, jumping and standing still genre. If you like your gaming like you like your summer blockbuster movies (repetitive, obvious, with lots of explosions, and directed by Jerry Bruckheimer) then you're going to be very happy with Splinter Cell Conviction. For everyone else, you might feel a bit of a passenger.

# Posted by Ewan in Reviews || Comments

Review: Chickens Can't Fly (Xbox Live)

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While it's nice to have a name that can fully describe a game, I think there's one bit missing from this title. More apt would be "Chickens can't fly - but they can fall with a huge amount of style." Developers Amused Sloth have a strong fanbase following the first title in this series, the independently released Chickens Can Dream. Now the sequel is an Xbox Live title, I think I'm about to upset a lot of people with our latest AAWP review.

# Posted by Ewan in Reviews || Comments

Review: Blocked In

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Sometimes all you need to do to keep people coming back to your Windows Phone game is to implement all the basics really well, add in a touch of consistent design, and let the original concept of the game shine through. That's what Sour Green Plums has done with its puzzle game Blocked In.

# Posted by Ewan in Reviews || Comments

Review: Bullet Asylum (Xbox Live)

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Another week, another Xbox Live title, and another review. I'm really glad that Microsoft has picked up on the idea of regularity and "appointment apps". I'm less impressed with Bullet Asylum, a modern reworking of Missile Command. It looks wonderful, and I was itching to play it. The truth, unfortunately, is that one big problem gets in the way of making this a title I could recommend.

# Posted by Ewan in Reviews || Comments

Review: Descent

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There's a certain delight in going far too fast, even in a simple smartphone game. Descent (no, not that one) brings you that 'past the red line' experience to Windows Phone, asking you to zoom through a never ending tunnel peppered with obstacles, fuel, and power-ups. Stripped down to the basics, this is an impressive little graphical tour de force for Windows Phone. And it's fun as well.

# Posted by Ewan in Reviews || Comments

Review: Need for Speed: Hot Pursuit (Xbox Live)

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If you're looking for accuracy, realistic car physics, and a relationship between the driver, car, and road... you won't find it in the Need for Speed series of games. You will find lots of arcade action, glorious graphics, and a cinematical flair in the presentation of this arcade franchise. That heady mix has driven Need for Speed to success over multiple gaming platforms. And now Xbox Live brings the Cops 'n' Robbers styled Need for Speed: Hot Pursuit.

# Posted by Ewan in Reviews || Comments

Review: Wordfeud

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And so the next big name in the 'not quite Scrabble genre' arrives on Windows Phone. In term of broad strokes, there's little difference between this title and Words by Post (reviewed here). Both titles are played on a board that's an adaption of the Scrabble standard, with more bonus squares in better positions for high scores and combinations; both games allow local play but are stronger when playing friends or random opponents no matter where they are in the world, on a turn by turn basis; and both have subtle hooks into your social networks. But which is better?

# Posted by Ewan in Reviews || Comments

Review: Gorilla Gondola

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A brand new game from a UK based developer for Windows Phone? Hold us back! Electric Pixel Factory got in touch with us here at AAWP to let us know about its debut release, Gorilla Gondola. Would we like to have a look at? It has a gorilla... on a gondola... collecting fruit... Err, okay.

# Posted by Ewan in Reviews || Comments

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