Yes, an All About review series on the Nokia Lumia 1020 is coming in due course, but let me first squeeze in a quick four way imaging comparison, courtesy of sample shots from four relevant camera-centric smartphones from Matt Miller and his extensive Flickr gallery. As ever, I'll save you the trouble of downloading dozens of JPGs and working out which is which - see below for my crops from the Nokia 808 PureView, the Lumia 1020, the Lumia 925 and the HTC One.
The arrival of the Nokia Lumia 925 heralded two two things for confirmed camera phone enthusiasts - a new glass-fronted 6-lens optical assembly and a new generation of image processing algorithms. In my tests (see below), my gut feeling is that the differences in test photos between those taken on the Lumia 920 and 925 are more to do with the processing than the extra glass lens element, not least because I was often considering detail at the centre of each test image. Summary? Colour saturation and edge enhancement have been dialled down and noise reduction improved. 'Better' is always a subjective word to apply, but images produced with these next-gen algorithms do seem to have less points to complain about.
Today's announcement of the Nokia Lumia 625 shows the flexibility of the Windows Phone platform and Nokia's ambition in getting a fashionable phone into the low-end marketplace. Who is this large screened, lower specced handset aimed at? Where will it sell? And why call it the 625?
The recent success enjoyed by Nokia's lower specification Windows Phone 8 devices (Lumia 520, 521, 620, and 720), together with the launch of high profile game titles like Halo: Spartan Assault and Mass Effect:Infiltrator, is giving more prominence to the question of memory-based app compatibility on these 512MB RAM devices. In this feature, we look at the percentage of such apps in the Windows Phone Store and consider whether it should have an impact on which device you buy.
A quick look through the RSS feeds and news sites for Windows Phone today and it's all about Halo: Spartan Assault (which should be hitting the stores today, watch our 'flow' section for news), but there's a little bump in the road for US based Windows Phone'rs. US network Verizon has the US exclusive for distribution for thirty days. If you have a SIM-free handset, or one supplied by another network, it's into August for your Master Sergeant fix. Should we be upset at the rash of 'exclusives' powering Windows Phone, or simply accept that's what Windows Phone needs right now to help it grow?
Following on from yesterday's Lumia 1020 launch, it's clear that Nokia are starting to get the hang of product launches. There's a clear message coming out of them, the marketing points are being picked up by the press, and the cringe factor seen in previous years has been reduced. There was a lot to note down and think about from New York, so here are nine things from my text file that you should pay attention to.
Where is the Legoland Windsor application for Windows Phone? Where is the app for the Moto Service Stations dotted around the United Kingdom? Where indeed. The 'corporate' application is another battleground for smartphones, and it's one that Microsoft needs to focus on.
As the summer holidays arrive, everyone can look forward to long queues, time away from home, and a nagging feeling of wanting to have some fun. Which is where your smartphone comes in to play. Windows Phone is a great casual games machine, and to get you through the holidays, here are five games that will help you really enjoy your summer vacation.
With updates appearing thick and fast for all mobile OS, the landscape is ever-changing. In this update to my older 'Showstoppers' article, I look at the potential obstacles to moving (in this case from Symbian) to Windows Phone 8 or Android. There's an admittedly personal slant to my long list of possible showstoppers, but as a power user I suspect I'm fairly typical of the breed and that you'll be needing most of these things too. The original piece just looked at moving to Windows Phone, but I've included parallel information about making your destination Android too, in the interests of fairness.
Like many other aspects of modern technology (NFC and Bluetooth spring to mind) headsets are something of a minefield in terms of compatibility in the phone world. In theory, one could have a three (or more) button handset that could be inserted into any modern smartphone with perfect - and consistent - results. Instead, what we've got is a patchwork quilt of behaviour, though I lay out below the behaviour you can (and should) expect from one and three button headsets that aren't explicitly marketed as for the 'iPhone' - I'll bet there's a button press or combination you didn't already know about!