Recent Reviews - Page 67

Review: Tube Map

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What is it about the London Underground that's so attractive? Admittedly this attraction is mostly from people outside of London, but why do they have this romantic notion of the mass transit system? I've no idea either, but it's wonderful territory for a mobile application to explore. MX Data have the licence from London Transport to work with the data from the Underground, so how useful have they made this app for the commuter?

# Posted by Ewan in Reviews || Comments

Review: Handyscan

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This surely is an application that doesn't really need to exist. Something to photograph documents? What's wrong with the built in Camera function in your Windows Phone? In theory, nothing, and many people will opt to use this low-tech approach. Yet, despite myself, I warmed to Handyscan's all-encompassing system of handholding through the snapping/editing/uploading process. It really does seem as if the developers have thought of everything!

# Posted by Steve in Reviews || Comments

Review: Bug Village (Xbox Live)

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Now this is a pretty modern slice of style in the Xbox Live arcade. Bug Village, from Glu Mobile, is another free game to download, but unlike some of the other titles, I'd be happy to show this one off as a sample of what Windows Phone can do. Neither are there any unsightly adverts on show - Glu Mobile are going to make their money out of you. Yes, Bug Village is one of the first freemium games for our phone platform.

# Posted by Ewan in Reviews || Comments

Review: Apict Instant Camera Effect

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Apict is a great photo manipulation application, letting you take photos and make them look like an old instant camera picture, stick on a caption, and upload them to your social network - quick and easy. But is it value for money? Let's find out.

# Posted by Ewan in Reviews || Comments

Review: Spider Jack (Xbox Live)

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Released just as 2011 came to a close, Spider Jack brought some great physics to the world of Xbox Live gaming, along with a maddening, challenging, addictive little game that's kept me going as 2012 dawned. Even if it is a bit like Cut the Rope (and there's a reason for that), Spider Jack is a fine mix of the collecting and puzzling genres.

# Posted by Ewan in Reviews || Comments

Review: StrobeTuner

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As a somewhat untalented guitarist and the father of a daughter learning the violin, among other stringed instruments, there's no shortage of "Is this in tune?" moments in our household. Which means that I made a beeline for StrobeTuner, a full 'chromatic tuner' for Windows Phone, claiming to have every feature under the sun. What's more, it absolutely lived up to expectations.

# Posted by Steve in Reviews || Comments

Review: MiniSquadron (Xbox Live)

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Taking to the skies, with incredibly slim odds of success, can you battle through waves and waves of enemy aircraft over your island, unlock more powerful aircraft to defend your home, and take out the occasional flying saucer while you're at it? That's what MiniSquadron asks you to do in the latest Xbox Live title to be reviewed at AAWP.

# Posted by Ewan in Reviews || Comments

Review: Metro Wall

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Metro Wall does one thing, and does it very well. If you're looking to create very personal wallpapers for your Windows Phone that use the tiling metaphor, then Metro Wall is going to scratch that itch in a simple and friendly way.

# Posted by Ewan in Reviews || Comments

Review: Red Bull Racing Challenge

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I'm a big fan of car racing games. In fact, I'll be more specific - I'm a big fan of car racing simulations - anything with power ups, cartoon characters, missiles or trucks coming the other way, turns me off completely. I want realism, I want petrol fumes, I want adrenaline, I want to feel like I'm pulling 5G going round a fast corner. Which is a tall order on an electronic device - though Real Racing seems to have got most of the way there on iOS. The closest thing Windows Phone has so far is the Red Bull promotional F1 simulation here - does it compare, is it any fun, is it realistic, is it value for money? Let's find out.

# Posted by Steve in Reviews || Comments

Review: HexArray

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What happens if you squish a Rubik's style sliding puzzle into a hexagon based grid, throw on various potential moves into the individual tiles in the grid, and ask players to slide the tiles around to get coloured hexagons to target squares? Apart from a huge headache, you get HexArray!

# Posted by Ewan in Reviews || Comments

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