It has always been the test of a computing platform, even mobile ones - is there a decent flight simulator? iOS and Android have X-Plane, Symbian has H.A.W.X. (which is a bit 'gamey', but still....), now Windows Phone has Infinite Flight. Even on 2010 hardware it offers decent performance and a thoroughly enjoyable (and fairly accurate) flight experience, from a Cessna up to the (recently mothballed!) Space Shuttle. Yes, there are a few gaps and glitches, but this is one heavyweight 'game' that's receiving regular updates, so I'm optimistic for future aerial excursions.
Recent Reviews - Page 77
Smartphone loudspeakers are a mixed bunch, many are good enough while some make us wonder why manufacturers bothered to fit them in the first place. If you like to use your phone as a boombox, external speakers are definitely the way to go. However, some of them are so bulky or elaborate that they rather defeat the object of using a converged device. The XMI X-Mini II mini speakers might just offer a compromise of compactness versus quality and power. Read on for our review and photos.
You either know what the cryptic "PvZ" means when you search through the Window Marketplace, or you've never played Plants vs Zombies. If it's the former, then all you need to know is that the conversion for Windows Phone hasn't damaged any of the action. For everyone else with even an inch of gaming bone in their body, you want this one. Let me explain why...
Somewhere in every smartphone's app store is one application that shows just how powerful, useful and slick the built in UI of that handset is. Metro UI and Windows Phone now has that champion - it's the latest version of Foursquare (v2.7), with Mango support, live tiles, and more.
Minesweeper is going to be an important Xbox Live title on Windows Phone. Even though it's only been available since mid August, Microsoft's other signature game has been roaring up the download charts like a sapper who's cut the wrong wire. Being free, I suspect the majority of users are going to grab this title on the strength of the price point and discover the gateway drug into Xbox Live achievements and gamer points.
Sometimes it is really easy to label a game as in a specific genre and not look beyond that. Gravity Guy is a case in point. It's a single button arcade game (as with many such titles, tapping the screen does the action) and it's a "run as fast as you can while not getting caught and avoiding obstacles" game. But at the same time it's a platformer that needs split second accuracy to make the best of the potential jumps you can make, without having an actual jump key. And I love it.